All skills in Fort Zombie are based on one of these 5 attributes that make up the core statistics of a character. The value of the base attribute will be taken into account when calculating the strength of a skill as a direct bonus to the total percentage.
|Skills||Carpentry, Electrical, First Aid, Mechanical, Medicine, Metal-Working, Scout, Spot|
|Description||A measure of intelligence and education combined, Smarts is both the ability to retain information and to solve problems.|
|Description||A combination of both force of will and spiritual energy.
Power is the most important attribute governing the ability to resist Rot.
Survivors in the game have varying levels of Power, but it should be obvious from the discussion to this point that anyone who remains alive by
|Description||A character's ability to move over terrain.|
Characters with a low or impaired Speed may not be able to outrun zombies.
|Skills||Assault Weapons, Blades, Clubs, Hand to Hand, Pistol, Rifle, Lock Pick, Sneak|
|Description||Finesse is a character's ability to coordinate and control their body.|
Finesse is an especially important Attribute for characters who need to use weapons.
|Description||A combination of physical size, strength and mass, Toughness determines the ability of a character to withstand damage.|
It is also a measure of how far a character is able to run without becoming exhausted.