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Milieu[]

Morgana Holroyd, a woman of unknown age, is Key 15: The Witch.


Story[]

I'm older than I look, Mr. Riley. I have seen other worlds beyond this one. I could run from this place and time and be free of this final darkness if I chose. But although this world once rejected me, hunted me, tortured and left me for dead — still I will fight to save it. I was born in this place. If need be, I will die here.

I have known Fam La before. The Dead World has been buried deep in the Silence of Beyond for eons. Like all witches, I can hear Its whispers — dry promises in the empty wind of eternity. Fam La comes with the smell of natron and bitumen, of palm wine and frankincense pearls. Wealth, it whispers. Pleasure. Power. Immortality. But in order to have all these things, you must become a slave.

I cannot tell you where the souls of our fellow creatures have gone. They serve Fam La now, and there is no Art known to me which can redeem them. But Magic is stirring in this world again, after many long years. I am able to use at least a tiny measure of the power I once had centuries ago. And I can see you have a spark of Talent yourself, Mr. Riley. Perhaps I can teach you a trick or two someday.


==Gameplay==


Character Sheet[]

Morgana Holroyd
Previous Occupation Witch
Gender Female Age Unknown
Attributes
Smarts 39
Power 50
Speed 32
Finesse 45
Toughness 31
Skills
Combat Skills
Assault Weapons 0 Blades 50
Clubs 0 Hand to Hand 0
Pistol 0 Rifle 0
Other Skills
Carpentry 0 Electrical 0
First Aid 20 Interaction 0
Lock Pick 0 Mechanical 0
Medicine 20 Metal-Working 0
Scout 50 Sneak 50
Spot 50


Powers[]

The Witch is able to halt the progress of the walking dead. Although she can not turn them aside, she can fix them in place briefly, allowing her companions a precious opportunity to run or attack. Any given zombie can only be disabled once, and only for a few seconds.

Her power works.

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