|Operating system:||Windows XPsp2 / Vista / 7|
|Processor:||Intel Core2 Duo 6600 or equivalent|
|Memory:||2GB of RAM|
|Hard disk space:||1GB free hard drive space|
|Video Card:||DirectX 9.0c SM2 compliant graphics card with 512M of RAM minimum.|
Depending on your PC specifications you will have more or less features to play with.
For example: the game does include a high–dynamic range rendering mode, but this is disabled by default just for lowest common denominator compatibility.
- When you get the game, see the graphics options menu.
You should be able to play with a 256MB card as textures will fit (we stayed conservative here on purpose), but you will not be running spectacularly high resolution! The rendering engine uses a pre–pass lighting technique that gives fully dynamic lighting but at the cost of fill rate and extra video memory consumption.
Fort Zombie will not go below a screen resolution of 1024x768, so if you have an older video card with low fill rate or memory, there is a handy graphics option to regain FPS by lowering the resolution of the 3D render targets. In layman's terms this means your UI is still crisp, but the world rendering is done at half or quarter resolution (depending on the setting you choose), chunky but faster.
But really a current generation low to mid range video card will be fine. If you have a high end card it may be overkill. If you have a laptop with an integrated Intel GMA chipset there are bound to be problems, etc.
On the CPU side of things, we do have a good gamut of different machines at the office. The newest i5 quad runs the game flawlessly, and the new Phenom 2 trio is just about as good. My older core 2 duo is fine in most cases, but can chop a bit in major battles.
Single core machines are *not* as performant. You can play with these specifications but be aware that the min specs were chosen for a reason. YMMV due to different hardware tech!
And always remember in this day and age plenty of RAM in your machine is a must.